I am a product builder who loves leading teams to build meaningful things that has a lasting impact.
Currently, I am the Product Director at The New York Times Games building gameplay experiences across a portfolio of puzzle games, including 80+ years old Crossword, Wordle and Spelling Bee!
Previously at Medium, I built newsletter products to help writers from public figures to independent bloggers to grow audiences and revenue. Before that, I was at BuzzFeed creating games, analytics tools, and content distribution systems. Prior to joining tech, I worked as an independent design consultant for news media companies in France and an art director at an indie game startup.
I have led cross-functional teams of talented people to solve complex problems. From leading product strategy, international consulting and teaching at NYU, I am passionate about working with teams, clients, and students to foster collaboration and create conditions to make great things happen.
———— Interested in working together? Reach out on LinkedIn or email.
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